Merrill's First Principles of Instruction

Merrill's First Principles of Instruction

Many current instructional design models suggest that the most effective learning environments are those that are problem-based and involve the student in four distinct phases of learning:
  1. Activation of prior experience,
  2. Demonstration of skills,
  3. Application of skills, and
  4. Integration or these skills into real world activities.
Figure 1 below illustrates these five ideas. Much instructional practice concentrates primarily on phase 2 and ignores the other phases in this cycle of learning.
Figure 1 First Principles of Instruction Diagram
At the top level the instructional design prescriptions based on first principles are as follows:
  • Learning is facilitated when learners are engaged in solving real-world problems.
  • Learning is facilitated when existing knowledge is activated as a foundation for new knowledge.
  • Learning is facilitated when new knowledge is demonstrated to the learner.
  • Learning is facilitated when new knowledge is applied by the learner
  • Learning is facilitated when new knowledge is integrated into the learner's world.

    Source: http://id2.usu.edu/Papers/5FirstPrinciples.PDF

Retrieved February 15, 2011, from http://www.instructionaldesigncentral.com/htm/IDC_instructionaldesignmodels.htm#merrill

1 comment:

Joel Gardner said...

Just came across your blog post. A nice summary of First Principles of Instruction.

have found these principles to be difficult to apply effectively. They appear to be obvious, but when attempting to apply them in a cohesive way, it becomes difficult.

I recently published a research-based article that gives guidance for applying these principles. Hope it helps! Article: Applying MEerill's First Principles of Instruction
http://joelleegardner.blogspot.com/2011/10/article-applying-merrills-first.html